Two Can Play
October 28, 2013
Urban Fantasy Romance
Live. Breath. And Believe—to Rena Novo there’s nothing better than being a part of the most popular virtual-reality game—EverLife…until she’s given a Quest to evict her best friend from the society she’s come to love. If she completes the job—she’ll rise to the top, but a sexy recruit is stirring a different kind of passion within her and making her question everything that makes her life complete.
Hunting for his missing sister, investigative reporter Gage Stone goes undercover in the gaming cult that’s taken over his sister’s life. But his biggest obstacle is the sizzling attraction between he and Rena, the extremely hot gamer assigned as his trainer. As their attraction builds, Gage realizes his sister isn’t the only one he can’t leave without. Now he must convince Rena the rhetoric the company’s pushing is just a plot that will culminate in the deaths of hundreds… before she turns him in and gets them all killed.
First off, I should say that I’m not a fan of violence. Do I think young children should be protected from movies, books and games that are too intense for their maturity level? Yes. Do I think ratings are accurately assigned. Not so much. Standards vary. All you have to do is remember the attempts to ban Harry Potter from libraries for being Satanic to realize the range of attitudes involved. For example, it frosts my, um, backside, that a movie full of gratuitous violence will get a PG-13 rating, while one flash of a nipple guarantees an R rating. Huh? Of course I write pretty sexy books, so maybe I’m prejudiced…Make Love Not War and all that jazz.
I highly recommend the documentary about America’s screwed-up movie rating system called This Film Is Not Yet Rated. It’s available on Netflix Instant View, by the way.
What helps, I think, are the internet sites aimed at parents that spell out the age-sensitive scenes so parents can make informed decisions based on their own children’s age and maturity.
As to inappropriate gaming…well, again, I’m no one to judge. As a mother, I worried about all the violent games my son loved and played.
When he was embarrassingly young, at night after a day that included a visit to an arcade, he would confess to me that, though he’d sworn to only play mother-approved games like THE SIMPSONS or a car-race game, he had indeed played BLOW BLOODY ZOMBIE HEADS OFF (not its real name). Here’s a sample of the 90s arcade glory day games if you’re at all nostalgic.
Did I feel like a bad mother? Hells, yeah. Did I forbid him from going to video arcades? No. He loved them. Plus, there were a few games I liked, too. We played THE SIMPSONS together and I was pretty darn good at DANCE DANCE REVOLUTION.
My son’s obsession with virtual reality games like The SIMS, Second Life and World of Warcraft--to the exclusion of homework and human interaction, by the way--inspired the gaming aspects of TWO CAN PLAY, so that was one payoff.He and I had lovely mother-son moments as he took me around Azeroth and explained about spawn sites and griefers and avatars and power ups.
Furthermore, fast forward to his college years and my son turned his video game obsession to good purpose. Here’s his article inSlate.com about prosecuting gamers for virtual thefts. Also, for a year, he served as the game reviewer at the blog site for the Phoenix edition of the Village Voice. So, see? It all turned out fine…ahem.
What do you think about sex and violence in games?
Purchase Two Can Play
I always wanted to be a writer–from the moment I put fat pencil to brown-lined paper in second grade to write an elaborate story using all the spelling words on our list.
Though I always wanted to be a professional writer, I wasn’t sure I had the stuff, so I graduated from college with a teaching degree and taught elementary school–second and third grades (the best)–and then began freelance feature writing for newspapers and magazines, local and national.
I left teaching to work in public relations–skills I use today in my job as a writer/editor for the Arizona Education Association.
I met my husband, David Weiss, my very own hero, in 1980, on an airplane. We made the “love thang” permanent in 1985, when we married taking our Hobie sailboat to San Diego for our honeymoon. Then in 1990, we welcomed a son into our lives. He continues to be the light of our life together.
My first romance credits were two stories in True Love magazine. I went on to write a sexy romance in 1983, which was rejected–sniff.
Years later–1996–I got serious about getting published. Though I endured some rejections as I honed my craft, in 1998, I sold the first of two short romantic comedies to Kensington Publishing–Getting Zack Back, published in December. In July 2000, Baby Makes Three was released. After coming in second among published authors in a Harlequin Duets contest, I sold to Harlequin in 2001, quickly selling another comedy. In addition to Duets, I write for Temptation, Blaze and, the new comedy line Flipside.
Most of my hobbies–sailing, scuba-diving, playing the piano (badly)–have gone by the wayside as I devote all my non-family spare time to writing. I live in the Phoenix area with my husband and son, who proudly brings my books to his teachers and swears he doesn’t read them–except for the funny parts.
Tour organized by Buy The Book Tours